Betrayal at House on the Hill is a choose your own adventure with a horror twist. The players trek their way through a haunted mansion of their own design. Along the way they encounter monsters, and omens that will tell their tale of doom. All is not what it seems in this epic storytelling game.

Betrayal at House on the Hill is a title game that builds itself as the game progresses, with each player discovering a new room as they move. This means that there is a new board game each time. Near the end of the game, one player has the possibility of betraying the other players and then it’s a fight for survival. With dozens of story endings, you could play the game a hundred times and never have the same ending.  

The game is about an hour long and can play 3 to 6 players. This game is best for people who want to play a long-form strategy game and don’t mind betraying their friends in the middle of it. It’s a go-to game for parties and for people who love small details and stories!

The game has many detailed game pieces including the ones listed below.

1 Rulebook
2 Haunt books (Traitor’s Tome and Secrets of Survival)
44 Room tiles
1 Entrance Hall / Foyer / Grand Staircase tile
6 Pre-painted plastic explorer figures
6 Two-side character cards
30 Plastic chips
8 Dice
1 Turn / Damage track
80 Cards (event, item, omen)
149 Tokens

There is also an expansion of this game that comes with even more rooms and traitor books. 

Betrayal at House on the Hill is easier to learn then one might think. At first, it may seem a little confusing, but the beginning of the game becomes easy once players get the feel for it. The hardest part is the end of the game when the haunt starts.  

As the players explore the house, some of them will encounter omens — the more omens there are, the harder it is to beat them and eventually a haunt will start. A haunt will be triggered in a specific room with a specific item and then the players will scramble for the Traitor’s Tome book and the Secrets to Survival books. This is where things get complicated.  

Betrayal at House on the Hill does a good job explaining the rules and the do’s and do- not’s, up until this point. At this point the players are normally split apart, one of them being the traitor and the others now have to defeat or run from them. There are two new sets of rules one for the traitor and one for the survivors, but not everything is explained.  

In order to make the game more mysterious, the two sets of rules are often different and some things are told to one group and not the other. But this can make the game confusing since you are not supposed to ask questions and the rules for the haunt are limited to only the one page in each respective rule book.  

Overall, this game is extremely fun and is a great game to play with a party. It’s super fun to explore a new house every time and have new events and haunts discovered. The only problem is if you like specific rules, then this is not the game for you because sometimes you have to fuddle your way through an ending since not everything is explained. There is a lot of focus on story and not enough focus on rules.  

You can pick up your copy of this board game here.